![](https://pro2-bar-s3-cdn-cf1.myportfolio.com/bec185b7-b440-402f-9b97-fc84b2fdbfd7/c1169e5d-0052-4c99-846b-71e598e81c83_rw_1920.jpg?h=b1569f592c3d54dbcf3aafdc7c058f95)
Making type samples as though they were stamped in rusty iron.
![](https://pro2-bar-s3-cdn-cf6.myportfolio.com/bec185b7-b440-402f-9b97-fc84b2fdbfd7/0747100d-a69a-4054-9ab3-d4051d069c44_rw_1200.png?h=dcdfb07d110ce443d741110ed0a48b92)
Simple black/white texture map for the diffuse color. The stamped shape is in the mesh geometry.
![](https://pro2-bar-s3-cdn-cf6.myportfolio.com/bec185b7-b440-402f-9b97-fc84b2fdbfd7/7bd5d5c4-0d02-40f7-84e4-2134f3b286d7_rw_1200.jpg?h=34ce5b523959b955610877b68fed19c8)
Added rust in the bump and roughness. Rendered in Octane with depth-of-field.
Making type samples as though they were stamped in rusty iron.